Absolutely awesome game. I never played a mega-man style platformer where you have to reload and conserve ammo. It is a lot of fun and with the constantly respawning enemies, you need to be careful and plan ahead. The game also looks great and has a fantastic atmosphere.
My one complaint: it's a bit hard. The instant death spikes were a huge penalty and it took a while to go through the Game Over screen. Still, that's a minor complaint overall. This game is super polished, super fun, and really creative!
Thanks for the feedback! It's really really helpfull.
Yes, the game it's hard, but it would be a bit dull if it were easier. And you're fighting an alien entity after all!
However, I agree that waiting for the Game Over screen makes the game frustrating if you die a lot. I've uploaded a new version so now you can skip it earlier.
The intro of the game is very cool, I liked the principle of ammunition and the general atmosphere, on the other hand the reverse controls made me give up after about fifty tries ^^;
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Absolutely awesome game. I never played a mega-man style platformer where you have to reload and conserve ammo. It is a lot of fun and with the constantly respawning enemies, you need to be careful and plan ahead. The game also looks great and has a fantastic atmosphere.
My one complaint: it's a bit hard. The instant death spikes were a huge penalty and it took a while to go through the Game Over screen. Still, that's a minor complaint overall. This game is super polished, super fun, and really creative!
Thanks for the feedback! It's really really helpfull.
Yes, the game it's hard, but it would be a bit dull if it were easier. And you're fighting an alien entity after all!
However, I agree that waiting for the Game Over screen makes the game frustrating if you die a lot. I've uploaded a new version so now you can skip it earlier.
The intro of the game is very cool, I liked the principle of ammunition and the general atmosphere, on the other hand the reverse controls made me give up after about fifty tries ^^;